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Introduction to Design Patterns in C++ with Qt 4


Book Description

Learn C++, Patterns, and Qt 4 Cross-Platform Development Master C++ and design patterns together, using the world's leading open source framework for cross-platform development: Qt 4.

An Introduction to Design Patterns in C++ with Qt 4 is a complete tutorial and reference that assumes no previous knowledge of C, C++, objects, or patterns. You'll walk through every core concept, one step at a time, learning through an extensive collection of Qt 4.1-tested examples and exercises.

By the time you're done, you'll be creating multithreaded GUI applications that access databases and manipulate XML files--applications that run on platforms including Windows, Linux, Unix, and Mac OS X. Best of all, you'll be writing code that's efficient, reusable, and elegant.

  • Learn objects fast: classes, inheritance, polymorphism, and more
  • Master powerful design patterns
  • Discover efficient high-level programming techniques using libraries, generics, and containers
  • Build graphical applications using Qt widgets, models, and views
  • Learn advanced techniques ranging from multithreading to reflective programming
  • Use Qt's built-in classes for accessing MySQL data
  • Includes a complete C++ language reference



About the Author

Alan Ezust has more than a decade of experience teaching programming and writing course material at McGill University, Suffolk University, Learnix, Nortel, Objectivity, and Hewlett-Packard. He holds an MSc in computer science from McGill University.

Paul Ezust chairs Suffolk University's Department of Mathematics and Computer Science, and has taught computer science for nearly thirty years. He has done extensive consulting and contract programming.


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An Introduction to Design Patterns in C++ with Qt 4 (Bruce Perens' Open Source Series)


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